gsk: Add more shader debug spew
authorMatthias Clasen <mclasen@redhat.com>
Wed, 23 Sep 2020 20:17:56 +0000 (16:17 -0400)
committerAlexander Larsson <alexl@redhat.com>
Tue, 29 Sep 2020 07:51:16 +0000 (09:51 +0200)
commit6e9b58b6f081f3cf1cba697adada8cd3bc2438d5
treed8fbaa2b178dd6fa2ad8199cc5545790beb5243f
parent645fc6a9a56e2935ea83941ffd8e192aeb4b05ea
gsk: Add more shader debug spew

Print out the full assembled shader sources when
GSK_DEBUG=shaders is given. This is very verbose,
but may be useful to see what we actually pass
to the compiler.
gsk/gl/gskglshaderbuilder.c